Matt Glanville

Hello! I make video games.

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Oddworld: New 'n' Tasty

• Full remake of the original 1997 PlayStation classic Oddworld: Abe’s Oddysee
Sole Game Designer at Just Add Water
Initially released 22nd July 2014 (PlayStation 4)
PS4, PS3, Windows, Mac, Linux, Xbox One

I was solely responsible for redesigning and implementing almost every aspect of the game's design using the original Abe’s Oddysee as a foundation.

I worked closely with all members of the development team, including working directly with series co-creator Lorne Lanning.

My responsibilities included:

  • Level design
  • Camera design
  • Character behaviour and animation tuning
  • Writing and managing in-game text and dialogue
  • Difficulty tuning
  • Scripting gameplay logic
  • Front End and UI design
  • Meta-game and save system design
  • Trophies
  • Particle effects
  • Optimisation and redesign for ports to other platforms
 

Alf's Escape (DLC)

I also worked with a small team of artists to design and create the Alf’s Escape DLC levels.

Unlike the main game, this was an all-new chapter and not a remake of existing levels. It built on many new ideas we had during development of New 'n' Tasty's main levels, focusing on a hardcore challenge for long-time fans of the series.

We had minimal code support during this time, so a lot of its new features were created with smart use of existing assets and functionality.

 

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